World of tanks matchmaking 9.0
In this case, you can get a two-level or single-level battle.
Matchmaker (WoT) - Global wiki. bombardier.blackhammer.com
However, if it sees that this will have you waiting for quite a while, it will match you into a battle with a suitable tier split. First, the matchmaker defines the number of tankers and Platoons suitable for each battle tier and game mode. It analyzes the modes each player flagged for a battle session, vehicles they chose for a battle, their tier and whether they follow regular or special matchmaking rules.
It simply doesn't have to be that way: Using XVM colors, blue and purple players should be fighting each other, not green and yellow players who should be fighting each other , etc. I just don't think devs are interested in leveling the playing field because it doesn't bring in as much money. After years of playing the game, I've come to the conclusion that unlike expectation that only a player's skills determines the fate of battle, there are in fact multiple parameters that affect skills outside of a player's control.
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Periods of 1 shot kills or ammo racks or continuous losses or wins Those are not player controlled but MM manipulated. For example, the higher the win rate of a tank the more chances of getting into winning battles.
It is one reason high stats players play low tiers in platoons: Finally, every so often the devs make bigger tweaks than others and change the game's playing dynamics, forcing players to adjust their play style. More recently they increased track repair time which makes it very difficult to recover against 2 tanks or auto-loaders when tracked. Or they modify a tank's parameter. For example, a new premium tank is introduced and for months it's the new terror of the game until enough are sold, then its parameters are toned down to be like all other tanks. The devs first tested this sales tactic with the Chinese Type 59 years ago.
It garners enough excitements from wins and frustrations from losses to get players hooked on it. It's also an expense side kick Despite having a maths degree and 5 other science based degrees!
In terms of matchmaking though IMO and experience, a great player in a bottom tier tank can have a greater effect on the overall performance of the team than a crap player in a top tier tank. Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank.
The only relevance of vehicle tier is to determine the battle tier. However, the top tanks of each team have the same vehicle tier due to the current balancing rules.
Creating a Battle
The vehicle tier should be taken into consideration as it reflects a preordained operating range of a vehicle also known as classification. The range of each tier gradually increases with technology and tiers can overlap. If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest battle tier. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6.
If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. The same thing happens when a tank with preferential match making is platooning with a normal tank. Please take this into account when forming platoons. A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs points, whereas a tier 1 tank weighs only 2.
Thus the platoon's team a priority has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team.
Preferential Matchmaking Vehicles in Update 1.2
The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre.
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With two tier 1 tanks the team is missing